[wpn_mossberg590]: identity_immunities,weapon_probability,default_weapon_params,mod_mossberg590,mod_mossberg590_damage,mod_mossberg590_sounds,mod_shotgun2_particles,cost_wpn_mossberg590
GroupControlSection = spawn_group
$spawn = "weapons\mossberg590"
$npc = on
$prefetch = 8
scheduled = off
cform = skeleton
class = WP_ASHTG
ef_main_weapon_type = 1
ef_weapon_type = 9
weapon_class = shotgun
;-----------[Главные параметры]----------------;
inv_weight = 3.0
inv_name = st_wpn_mossberg590
inv_name_short = st_wpn_mossberg590
description = st_wpn_mossberg590_descr
inv_grid_width = 6
inv_grid_height = 1
inv_grid_x = 26
inv_grid_y = 11
upgr_icon_x = 1031
upgr_icon_y = 896
upgr_icon_width = 307
upgr_icon_height = 101
ammo_elapsed = 8
ammo_mag_size = 8
ammo_class = ammo_12x70_buck, ammo_12x76_zhekan, ammo_12x76_dart, ammo_12x76_quadro, ammo_dumdum
fire_modes = 1, -1
;-------------[Модернизация]-------------------;
upgrades = up_gr_firstab_wincheaster1300, up_gr_firstc_wincheaster1300, up_gr_firstd_wincheaster1300, up_gr_firstef_wincheaster1300, up_gr_seconab_wincheaster1300, up_gr_seconc_wincheaster1300, up_gr_second_wincheaster1300, up_gr_seconef_wincheaster1300, up_gr_thirdab_wincheaster1300, up_gr_thirdc_wincheaster1300, up_gr_thirdd_wincheaster1300, up_gr_thirde_wincheaster1300, up_gr_thirdf_wincheaster1300, up_gr_fourtab_wincheaster1300, up_gr_change_components_wincheaster1300
installed_upgrades =
upgrade_scheme = upgrade_scheme_wincheaster1300
scope_status = 0
silencer_status = 0
grenade_launcher_status = 0
zoom_enabled = true
scope_zoom_factor = 55
;--------------[Дисперсия]---------------------;
fire_dispersion_base = 0.3
control_inertion_factor = 1.3f
crosshair_inertion = 6.85
cam_return = 0
cam_relax_speed = 10
cam_relax_speed_ai = 360
cam_dispersion = 3.0
cam_dispersion_inc = 2.0
cam_dispersion_frac = 0.7
cam_max_angle = 15.0
cam_max_angle_horz = 15.0
cam_step_angle_horz = 3.0
zoom_cam_relax_speed = 10
zoom_cam_relax_speed_ai = 120.75
zoom_cam_dispersion = 3.0
zoom_cam_dispersion_inc = 2.5
zoom_cam_dispersion_frac= 0.7
zoom_cam_max_angle = 15.0
zoom_cam_max_angle_horz = 15.0
zoom_cam_step_angle_horz= 3.0
fire_dispersion_condition_factor = 2.5
;--------[Держания ствола в руках НПС]---------;
strap_position = -0.26,-0.10,0.05
strap_orientation = -15,-9,110
strap_bone0 = bip01_spine2
strap_bone1 = bip01_spine1
position = -0.024, -0.095, -0.01
orientation = 0, 0, 0
;-----------[Другие параметры]-----------------;
hud = wpn_mossberg590_hud
misfire_probability = 0.005
misfire_start_condition = 0.6
misfire_end_condition = 0.1
misfire_start_prob = 0
misfire_end_prob = 0
condition_shot_dec = 0.0005
condition_queue_shot_dec= 0.0006
tri_state_reload = on
PDM_disp_base = 0.5
PDM_disp_vel_factor = 2.0
PDM_disp_accel_factor = 2.0
PDM_disp_crouch = 1.0
PDM_disp_crouch_no_acc = 1.0
zoom_dof = 0.5, 1.0, 180
holder_range_modifier = 1.0
holder_fov_modifier = 1.0
min_radius = 0
max_radius = 50
shell_point = 0.0, 0.138, 0.07
fire_point = 0.0, 0.133, 0.686
fire_point2 = 0.0, 0.103, 0.686
hand_dependence = 1
single_handed = 0
slot = 2
animation_slot = 9
kill_msg_x = 91
kill_msg_y = 104
kill_msg_width = 80
kill_msg_height = 20
rpm_empty_click = 200
startup_ammo = 10
visual = dynamics\weapons\wpn_mossberg590_2\wpn_spas12.ogf
light_color = 0.6,0.5,0.3
light_range = 6.0
light_var_color = 0.05
light_var_range = 0.5
light_time = 0.2
ph_mass = 3
[wpn_mossberg590_hud]:hud_base
shell_point = 0.028,0.052,0.0147
shell_dir = 0.0, 1.0, 0.0
shell_bone = wpn_body
fire_point = 0, 0.051, 0.808
fire_bone = wpn_body
attach_place_idx = 0
item_visual = dynamics\weapons\wpn_mossberg590_2\wpn_spas12_hud.ogf
hands_position = -0.131000,-0.084001,0.197000
hands_orientation = 1.950000,-0.999998,3.349998
hands_position_16x9 = -0.122000,-0.142500,0.234499
hands_orientation_16x9 = 3.149998,1.050001,2.349999
item_position = 0.001394,0.007643,0.003674
item_orientation = -0.194673,-0.83 9747,-0.116095
aim_hud_offset_pos = -0.098000,0.089900,0.000000 ;-0.098000,0.051000,0.000000
aim_hud_offset_rot = 0.049700,0.025000,-0.022500 ;0.017500,0.025000,-0.022500
aim_hud_offset_pos_16x9 = -0.107500,0.158000,0.000000 ;-0.107500,0.119000,0.000000
aim_hud_offset_rot_16x9 = 0.086000,0.047000,-0.045000 ;0.052500,0.045000,-0.045000
anm_show = spas12_draw
anm_hide = spas12_holster
anm_idle = spas12_idle
anm_idle_aim = spas12_idle_aim
anm_idle_moving = spas12_idle_moving
anm_idle_sprint = svu_idle_sprint_2
anm_bore = spas12_idle_bore
anm_shots = spas12_shoot
anm_open = spas12_reload_start
anm_add_cartridge = spas12_reload
anm_close = spas12_reload_end
anm_reload = spas12_reload